Continuing on from where I left off, I would now like to take us further through the history of video games. With the industry just taking shape and the fathers of video games developing on their ideas, we now see a massive release of home gaming consoles; and this is where we start the second part of our adventure!
Donkey Kong Arcade (source: wikipedia.org) |
It is the year 1981. Video games are increasingly gaining more and more publicity in the United States and this leads us into what is known as "The Golden Age". Since most video games were available in arcades and people increasingly got interested in spending time playing them, a large quantity of people spent hundreds of quarters to play. This quickly brought the video game industry to its peak with profits nearly twice as much as the movie industry, and three times as much as major league baseball, basketball and football.
While the arcades were booming with success from games such as Space Invaders and Donkey Kong, some companies decided to turn to people's homes and further bring the gaming experience into the living room by continuing their development on game consoles. One of the major companies was Atari. While many other companies released pong type Atari went a step further and introduced game cartridges together with their game console, which would enable developers to make different kind of games running on the same hardware. The Atari 2600 (or originally Atari VCS) was released in 1977 and with the help of continuous game development as well as ports of popular arcade games such as Space Invaders it became a massive success.
Atari 2600 (source: wikipedia.org) |
Following Atari's success, many other companies decided to bring out their own game consoles with game cartridges. While Atari decided to follow up and release a better console in 1982 (the Atari 5200), the year also saw the release of Atari's main competitor: The ColecoVision. While the Atari 5200 had an arguably better hardware, the ColecoVision was more successful due to it's bundled in, licensed copy of Nintendo's popular arcade title Donkey Kong. Throughout 1982, the gaming market was flooded by enthusiastic companies hoping to release consoles and games and follow in to Atari's and Coleco's success. This in return urged Atari to fight its competitors by releasing major game titles for their system.
Atari 5200 (source: wikipedia.org) |
ColecoVision (source: wikipedia.org) |
E.T. Video Game (source: wikipedia.org) |
Console Wars
Over in Japan the video game market was far from over. With the rise of Nintendo and the release of their first console, the NES (or originally Famicom), they managed to conquer the market. Being a huge success, Nintendo decided to release their console in the United States in 1985, two years after the original launch in Japan. With many retailers scared of selling the NES due to the recent crash, Nintendo decided to offer retailers a risky offer: a money-back guarantee. Knowing that it would be hard to get the NES to sell, Nintendo only shipped over a small amount of units of the console and decided to only sell it in shops throughout the New York area.
Nintendo Entertainment System (source: wikipedia.org) |
Meanwhile back in Japan a new competitor has decided to enter the market. The Sega Master System was more powerful than the NES, however it didn't manage to market as well within Japan, where Nintendo controlled more than 90 percent of the market. Therefore Sega decided to sell their game console in the United States a year later. While it was not as highly distributed as the NES, the Master System was sold by retailers in most major cities in time for the holidays.
Sega Master System (source: wikipedia.org) |
Super Mario Bros. Cartridge (source: mobygames.com) |
The Legend of Zelda Cartridge (source: mobygames.com) |
By the end of the 80s Sega finally decided that it was time to release newer and better hardware to attempt to take over the market from Nintendo. They released the Mega Drive in 1988 in Japan and a year later in the United States under the name Genesis. At the same time Nintendo decided to take a step in a different direction and released the first portable gaming console, the Game Boy, in 1989. Both competitors responded to the releases and in 1990 Sega released its own portable gaming console, the Game Gear, while Nintendo released the Super NES (or Super Famicom).
Sega Mega Drive (source: wikipedia.org) |
Super Nintendo Entertainment System (source: wikipadia.org) |
Continuing on their competition and going with advancement of technology, both Sega and Nintendo once again decided to upgrade their gaming consoles a few years later, but they were not alone. After Sega released their new console, the Sega Saturn in 1994, it was quickly joined by Sony, who successfully launched their first gaming console, the PlayStation, which was the result of a failed co-operation between Nintendo and Sony to bring out a CD-based video game system. It was a big hit and Nintendo disappeared for two years before releasing the Nintendo 64 in 1996.
Sega Saturn (source: wikipedia.org) |
Sony PlayStation (source: wikipedia,org) |
Nintendo 64 (source: wikipedia.org) |
Sega Dreamcast (source: wikipedia.org) |
Sony PlayStation 2 (source: wikipedia.org) |
Nintendo GameCube (source: wikipedia.org) |
Microsoft Xbox (source: wikipedia.org) |
While the console market was increasing in popularity throughout the 90s, at the same time PCs were becoming more and more popular and soon proved to be a competitor to gaming consoles. Many PC games changed the face of video games and inspired future games, for example Populous, which set standards for most strategy games released within the 90s, including Command & Conquer. The Monkey Island series popularized the point-and-click adventure genre and first-person shooters such as Doom, Quake and Half-Life were big hits with many gamers.
In the next part I will round up the history by talking about game consoles of the new century as well as the current generation. Apologies that this post dragged on so much, I will try to keep it shorter next time, but until then: Stay tuned!~
KENT, S. (c2001). The ultimate history of video games : from Pong to Pokemon and beyond : the story behind the craze that touched our lives and changed the world. New York: Three Rivers.
CURRAN, S. (2004). Game Plan : Great Designs that Changed the Face of Computer Gaming. Switzerland: RotoVision SA.
WOLF, M. (2008). The video game explosion : a history from pong to Playstation and beyond. Westport: Greenwood.
MARK LANGSHAW. (2013) Atari retrospective: The rise and fall of a gaming giant. [Online] Digital Spy. Available from: http://www.digitalspy.co.uk/gaming/news/a453849/atari-retrospective-the-rise-and-fall-of-a-gaming-giant.html#~oCCphaNhLs3ovi [Accessed 04/2014].
RYAN LAMBIE. (2013) The 1983 videogame crash: what went wrong, and could it happen again?. [Online] Den Of Geek. Available from: http://www.denofgeek.com/games/24531/the-1983-videogame-crash-what-went-wrong-and-could-it-happen-again [Accessed 04/2014].
WIKIPEDIA. (2014) History of video games. [Online]. Available from: http://en.wikipedia.org/wiki/History_of_video_games [Accessed 04/2014].
WIKIPEDIA. (2014) Golden age of arcade video games. [Online]. Available from: http://en.wikipedia.org/wiki/Golden_age_of_arcade_video_games [Accessed 04/2014].
WIKIPEDIA. (2014) North American video game crash of 1983. [Online]. Available from: http://en.wikipedia.org/wiki/North_American_video_game_crash_of_1983 [Accessed 04/2014].
WIKIPEDIA. (2014) Second generation of video games consoles. [Online]. Available from: http://en.wikipedia.org/wiki/Second_generation_of_video_games_consoles [Accessed 04/2014].
WIKIPEDIA. (2014) Third generation of video games consoles. [Online]. Available from: http://en.wikipedia.org/wiki/Third_generation_of_video_games_consoles [Accessed 04/2014].
WIKIPEDIA. (2014) Fourth generation of video games consoles. [Online]. Available from: http://en.wikipedia.org/wiki/Fourth_generation_of_video_games_consoles [Accessed 04/2014].
WIKIPEDIA. (2014) Fifth generation of video games consoles. [Online]. Available from: http://en.wikipedia.org/wiki/Fifth_generation_of_video_games_consoles [Accessed 04/2014].
WIKIPEDIA. (2014) Sixth generation of video games consoles. [Online]. Available from: http://en.wikipedia.org/wiki/Sixth_generation_of_video_games_consoles [Accessed 04/2014].
WIKIPEDIA. (2014) Atari 2600. [Online]. Available from: http://en.wikipedia.org/wiki/Atari_2600 [Accessed 04/2014].
WIKIPEDIA. (2014) Atari 5200. [Online]. Available from: http://en.wikipedia.org/wiki/Atari_5200
WIKIPEDIA. (2014) ColecoVision. [Online]. Available from: http://en.wikipedia.org/wiki/ColecoVision [Accessed 04/2014].
WIKIPEDIA. (2014) Nintendo Entertainment System. [Online]. Available from: http://en.wikipedia.org/wiki/Nintendo_Entertainment_System [Accessed 04/2014].
WIKIPEDIA. (2014) Master System. [Online]. Available from: http://en.wikipedia.org/wiki/Master_System [Accessed 04/2014].
WIKIPEDIA. (2014) Sega Genesis. [Online]. Available from: http://en.wikipedia.org/wiki/Sega_Genesis [Accessed 04/2014].
WIKIPEDIA. (2014) Super Nintendo Entertainment System. [Online]. Available from: http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System [Accessed 04/2014].
WIKIPEDIA. (2014) Sega Saturn. [Online]. Available from: http://en.wikipedia.org/wiki/Sega_Saturn [Accessed 04/2014].
WIKIPEDIA. (2014) PlayStation (console). [Online]. Available from: http://en.wikipedia.org/wiki/PlayStation_(console) [Accessed 04/2014].
WIKIPEDIA. (2014) Nintendo 64. [Online]. Available from: http://en.wikipedia.org/wiki/Nintendo_64 [Accessed 04/2014].
WIKIPEDIA. (2014) Dreamcast. [Online]. Available from: http://en.wikipedia.org/wiki/Dreamcast [Accessed 04/2014].
WIKIPEDIA. (2014) PlayStation 2. [Online]. Available from: http://en.wikipedia.org/wiki/PlayStation_2 [Accessed 04/2014].
WIKIPEDIA. (2014) GameCube. [Online]. Available from: http://en.wikipedia.org/wiki/GameCube [Accessed 04/2014].
WIKIPEDIA. (2014) Xbox (console). [Online]. Available from: http://en.wikipedia.org/wiki/Xbox_(console) [Accessed 04/2014].
No comments:
Post a Comment